Canada Kicks Ass
Future Combat System will revolutionize America's Military

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sukhoi @ Sat Feb 04, 2006 10:31 pm

Future Combat System
The Army's Future Combat Systems (FCS) network allows the FCS Family-of-Systems (FoS) to operate as a cohesive system-of-systems where the whole of its capabilities is greater than the sum of its parts. As the key to the Army's transformation, the network, and its logistics and Embedded Training (ET) systems, enable the Future Force to employ revolutionary operational and organizational concepts. The network enables Soldiers to perceive, comprehend, shape, and dominate the future battlefield at unprecedented levels as defined by the FCS Operational Requirements Document (ORD).

The FCS network consists of four overarching building blocks: System-of-Systems Common Operating Environment (SOSCOE); Battle Command (BC) software; communications and computers (CC); and intelligence, reconnaissance and surveillance (ISR) systems. The four building blocks synergistically interact enabling the Future Force to see first, understand first, act first and finish decisively.

System-of-Systems Common Operating Environment (SOSCOE) Central to FCS network implementation is the System-of-Systems Common Operating Environment (SOSCOE), which supports multiple mission-critical applications independently and simultaneously. It is configurable so that any specific instantiation can incorporate only the components that are needed for that instantiation. SOSCOE enables straightforward integration of separate software packages, independent of their location, connectivity mechanism and the technology used to develop them.

System-of-Systems Common Operating Environment (SOSCOE) architecture uses commercial off-the-shelf hardware and a Joint Tactical Architecture-Army compliant operating environment to produce a nonproprietary, standards-based component architecture for real-time, near-real-time, and non-real-time applications. System-of-Systems Common Operating Environment (SOSCOE) also contains administrative applications that provide capabilities including login service, startup, logoff, erase, memory zeroize, alert/emergency restart and monitoring/control. The System-of-Systems Common Operating Environment (SOSCOE) framework allows for integration of critical interoperability services that translate Army, Joint, and coalition formats to native, internal FCS message formats using a common format translation service. Because all interoperability services use these common translation services, new external formats will have minimal impact on the FCS software baseline. The FCS software is supported by application-specific interoperability services that act as proxy agents for each Joint and Army system. Battle Command (BC) can access these interoperability services through application program interfaces that provide isolation between the domain applications, thereby facilitating ease of software modifications and upgrades.
FCS Overview

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Videos:

FCS Overview

FCS Scenario

Assualt on Normandy

The Soldier

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Battlefield Awareness

Liquid Body Armor

Exoskeleton

XM-8

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XM-8

   



Numure @ Sun Feb 05, 2006 10:25 am

That gun looks like its been taken right out of Starship Troopers.

   



Wullu @ Sun Feb 05, 2006 10:32 am

The movie, not the the book. In the book they needed a motorized exoskeleton to lift their weapons :wink:

   



Tricks @ Sun Feb 05, 2006 10:34 am

looks pretty good, but ill stick to my C3A1 ;)

   



sukhoi @ Sun Feb 05, 2006 10:36 am

More importantly then the weapon is the videos I posted. I advise all you to watch them. They are very good :)

   



PluggyRug @ Sun Feb 05, 2006 10:37 am

All I got is some shotguns and a Lakefield 22cal long. :cry:

   



SireJoe @ Sun Feb 05, 2006 11:06 am

I always find it kinda sad that so much money is spent on creating new and better ways to kill people.....I understand there are many times where it is necessary, but still. It sucks to think that we havent really gotten to far in society as a whole. Still fighting over crap that doesnt mean anything. Neat exoskeleton though. I would love one of those :P


Edit:


Can you imagine someone infecting this system with a virus of some sort? Or tapping into the grid and possibly taking control of the whole damn thing....thats kinda scary....your own tanks and stuff coming after you.

   



sukhoi @ Mon Feb 06, 2006 1:58 pm

I really liked the future combat system video. If anybody has anymore information regarding the future combat system please post.

http://www4.army.mil/amp/index2.php?vid ... &cat_id=12

   



CanadianLynx @ Mon Feb 06, 2006 2:18 pm

SireJoe SireJoe:
I always find it kinda sad that so much money is spent on creating new and better ways to kill people.....I understand there are many times where it is necessary, but still. It sucks to think that we havent really gotten to far in society as a whole. Still fighting over crap that doesnt mean anything. Neat exoskeleton though. I would love one of those :P


Edit:


Can you imagine someone infecting this system with a virus of some sort? Or tapping into the grid and possibly taking control of the whole damn thing....thats kinda scary....your own tanks and stuff coming after you.


Leave evrything in control of A.I...like in the Forbin Project where supercomputers team up and basically tell us what to do or else

   



sukhoi @ Mon Feb 06, 2006 2:20 pm

SireJoe, The fighting does happen over "meaningful" things. That is why they fought to begin with. I also wish for peace. But until there is a world culture\standard, there will always be conflicting views which will lead to war. I refer you to the cartoon\denmark issue as supporting evidence. Until what I said has been achieved every counltry will build weapons.... How they use it is of even more concern.

   



sukhoi @ Mon Feb 06, 2006 2:24 pm

Nothing was being controlled by AI. Everything Was being controlled by people using computers far away from the robotic systems.

   



Knoss @ Mon Feb 06, 2006 3:10 pm

What about the concern that having soldiers connected by a network will be overwhealmed with infomation and bogged down. Remeber the Millenium Challenge 2002? Does Sgt. Infentry really need to have full real time communications with Lt. Tank 10 km away?

   



sukhoi @ Mon Feb 06, 2006 3:19 pm

That is a good question. The answer is I dont know. I think however they probally have contemplated such a problem and have or are working on a solution for it. It dosent make sense to go through all of this just to get bogged down.

   



Knoss @ Mon Feb 06, 2006 3:45 pm

Gen. VanRiper, USMC, RET. The Red General for Millenium Challenge 2002 claimed the game was rigged and the validity of systems such as CROP was not properally tested.

War games rigged?
[web]http://www.armytimes.com/story.php?f=1-292925-1060102.php[/web]
War games rigged?

   



Moogle @ Mon Feb 06, 2006 3:50 pm

sukhoi sukhoi:
Nothing was being controlled by AI. Everything Was being controlled by people using computers far away from the robotic systems.


Sounds like it's time for ARPA or NSF to get to work a new Internet prototype.

T1 lines for everyone!

   



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