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Is there anyone else looking forward to this? I definitely am.
And here's another one! Hopefully, this is better than the first one (which was a huge disappointment, nonetheless).
Hmm, this one looks interesting as well, albeit similar to the recent Saints Row game.
Anyone here a fan of fighting games? Here's the next installment in the Marvel vs Capcom franchise:
I've been looking forward to this update for a while!
My condolences.
Since Modern Warfare Remastered is available individually now, I will not need to get Infinite Warfare. Too bad it doesn't include a multiplayer compatible with the old version. I know many customized servers that are a hoot to play.
Well, daaaaamn! Atlas update totally changes the game! The freighter I bought I used to only be able to warp to another system and 'call' it. Now I pilot it! Plus pseudo multiplayer, and in atmosphere air combat!
http://www.nomanssky.com/atlas-rises-update/
There goes my weekend!
That game lost my respect about a few days after I got it. All the updates dont change the core deficiencies with the game itself IMO.
So, 1.3 "Atlas Update" is actually pretty huge for 'No Man's Sky'.
It completely change the economic system, and added a few huge changes.
You can now play in a 'guild', depending on what you want from the game. You can be a 'Trader', mining stuff, buying, selling, making stuff . . .you can be an Explorer, roaming planet to planet, seeking out the abandoned structures and religious sites on them for clues to the vast histories of the local races. You can be a Mercenary/Pirate, attacking freighter convoys or Merchant vessels and stealing their wealth.
I had a beautiful base, on a natural resource rich planet. I was raking in easy dough farming, then manufacturing things of wealth and selling them. The update completely fragged my base. It was completely intact, but the planet around it was completely opposite. It went from a temperate climate, +20c in the day to -1 at night, to a hostile climate with toxic rain and daytime temps from +70 to nightime temps of +75. Did I mention the random climate algorithms don't make sense?
I still had my ship, freighter, and all my crafting abilities, but the story reset so I had to redo all the tasks that my 'staff' had, so that I could acquire all the new crafting recipes the update gives. And the staff requests are broken. My Geoengineer for example wants me to construct an exocraft launc bay, and I've built 6 of them on 4 different planets. But he's not satisfied!
I built a farm so I could create one product for $44,000 each. i could crank out about $10M - $12M an hour by playing the game for a couple hours. They changed the grow time on some crops to 120 minutes real time, and you need to grow so many more to craft a single item. Some of the items are upwards of $1.5M (depending on galactic availability) but it take a good 3 -4 hours to make $7M - $8M in product. You can't just sit down for a couple hours and make much progress. Definitely a game you need to commit a whole Saturday to.
It's a more interesting game now however. I notice when I start cranking out one product, the price started to drop from $1.5M each, to $950k or so. So I changed crops around (there is an upper limit to how many plants you can have) so that I can produce a few different items of differing value. That helps keep prices high, increasing my return.
The ship system is also 'improved'. I was able to buy a second ship! Not just sell my ship and buy another. So I have both at my disposal, one is in a bay in my Freighter. With a little trickery, I can use the other ship as additional storage. That's how I'm manufacturing a ready built base, ready to change planets to one that is easier to resource mine. The ships also have a new options bay, called 'Technology'. There always was a general build and cargo hold screen, but there is another that is for optional technology only. Big guns, shields etc. Only 6 bays, but looks like a possibility of 12 total.
There is also a new story line, called 'The Atlas'. You contact a mysterious being, and help them back from wherever you are. Still playing that story line.
You can also go to a space station, and beside the teleporter, there is a new guy who you can take 'assignments' from. They are little tasks that earn you cash or technology upgrades. Things like 'go catalog some plants' or 'deliver an item to a planet in another system, quickly'. They move you further along in the guild system, and outfit you with kit.
Over all, it's a pretty big upgrade befittng a pretty big game. Literally hundreds of thousands of unique star systems with unique planets and moons, each with a virtual size roughly the area of Alberta or Ontario, in a Galaxy in which you are free to roam and explore. I think the smallest moon I've explored has been the size of the Yukon or so. In a fast exocraft, it took two hours to circumnavigate. About the same if you were driving across some small provinces or states.
Wolfenstein II: The New Colossus
https://arstechnica.com/gaming/2017/08/ ... c-laidlaw/
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